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| PinholePoseReconstructor (GlobalMapObject::Ptr GlobalMap) |
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virtual bool | save (JsonNode &fs) override |
| save data and settings to file More...
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virtual bool | load (JsonNode &fs) override |
| load data and settings from file More...
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virtual bool | clear () override |
| clear the workflow state, the workflow should be re-init after clear. More...
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virtual bool | Compute (FrameObject::Ptr frame, GlobalMapObject::Ptr GlobalMap=GlobalMapObject::Ptr()) override |
| compute the pose of the current frame More...
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| PoseReconstructor () |
| Construct a new Pose Reconstructor object.
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| PoseReconstructor (GlobalMapObject::Ptr GlobalMap) |
| Construct a new Pose Reconstructor object.
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virtual | ~PoseReconstructor () |
| Destroy the Pose Reconstructor object.
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std::string | type_name () override |
| Get the Flow Name. More...
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virtual bool | Compute (FrameObject::Ptr frame, GlobalMapObject::Ptr GlobalMap=GlobalMapObject::Ptr())=0 |
| compute the pose of the current frame More...
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| WorkFlowObject () |
| Construct a new Work Flow Object object.
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virtual | ~WorkFlowObject () |
| Destroy the Work Flow Object object.
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virtual bool | clear ()=0 |
| clear the workflow state, the workflow should be re-init after clear. More...
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virtual bool | isInit () |
| check if the workflow is inited More...
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| MVSObject () |
| Construct a new MVSObject object.
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virtual | ~MVSObject () |
| Destroy the MVSObject object.
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virtual bool | save (JsonNode &fs)=0 |
| save data and settings to file More...
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virtual bool | load (JsonNode &fs)=0 |
| load data and settings from file More...
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virtual std::string | type_name () |
| get the typename. More...
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void | Trigger () override |
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void | Trigger (DataQueue data) override |
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virtual void | Trigger ()=0 |
| trigger one work load of the workflow with preload input and output settings.
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virtual void | Trigger (DataQueue data)=0 |
| trigger one work load of the workflow with input data. More...
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void | Finished (DataQueue) |
| the current work load of the workflow is finished, and the processeed data pointer is stored in the queue, the workflow can be assigned to new work load with trigger() method More...
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void | Finished () |
| the current work load of the workflow is finished, the workflow can be assigned to new work load with trigger() method
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void | Failed () |
| the current work failed.
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void | Error (std::string error) |
| emit error message More...
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void | Progress (int progress) |
| emit percentage of the work load 0-100 More...
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void | Warning (std::string warning) |
| emit warning output message More...
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void | Info (std::string info) |
| emit information output message More...
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bool | isDirExist (std::string path) |
| check if the directory is exist. More...
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bool | mkdir (std::string path) |
| create directory in given path. More...
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GlobalMapObject::Ptr | GlobalMap |
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bool | m_isInit = false |
| default indicator of wether the workflow is initialized, the workflow may or may not use this variable to indicate if its initialized, it depends on the implementation of isInit() method.
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this is the implementation of increasemental sfm(structure from motion) under pinhole camera model secnario.